AI Insights · Timothy · January 2023
Top 5 Ultracasual Games Performance in Oceania Q4 2022
Discover the performance trends of the top 5 ultracasual games on a unified platform in Oceania during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the ultracasual games category saw varying performance trends in Oceania. The analysis encompasses data from a unified platform, covering both iOS and Android. Here are the insights for the top 5 ultracasual games, based on Sensor Tower data.
Spiro Art ASMR by Rollic Games witnessed a significant surge in weekly downloads early in the quarter, peaking at approximately 38.7K in the week of November 7. This initial boost was followed by a gradual decline, ending the year with around 3.2K weekly downloads. The app's revenue trajectory mirrored its download trend, with a peak of $258 in mid-November and a subsequent decrease to $54 by the end of December. Weekly active users showed a similar pattern, starting strong at 34.3K in early November and tapering off to 9.2K by the end of the quarter.
Pixel Demolish, also by Rollic Games, experienced a notable decline in weekly downloads throughout the quarter, starting at 11.3K in late September and dropping to around 1.7K by the end of December. Revenue followed a downward trend initially but saw a slight uptick towards the end of the quarter, with a final week revenue of $112. The number of weekly active users decreased steadily from 17.8K to around 21K over the same period.
Fill The Fridge! had a fluctuating performance in terms of weekly downloads, starting at 12.2K in late September, dipping in October, and then recovering to 5K by the end of December. Revenue varied through the quarter, peaking at $650 in late September and ending at $304 in the final week of December. The app maintained a relatively stable number of weekly active users, hovering around 30K to 36K throughout the quarter.
Super Toy 3D from SayGames LTD saw a significant spike in downloads in mid-October with 18.1K, followed by a steady decline to approximately 2.7K by the end of December. The revenue for this game was minimal, with only a couple of weeks recording $3. Weekly active users peaked at 19.2K in late October and gradually decreased to around 11.7K by the end of the quarter.
Boba Recipe: DIY Bubble Tea by HIGAME Jsc demonstrated moderate download numbers, peaking at 9.3K in late October and ending the year with about 3K downloads per week. The app did not generate any notable revenue during the quarter. Weekly active users showed a peak of 15.5K in late October, gradually decreasing to around 12.1K by the final week of December.
For more detailed insights and data on app performance, visit Sensor Tower's platform.